Game Session 10: 1/9/15
In-game Dates: Desnus 25 – Desnus 26, 4720
- Began the session with Archibald being violently dragged miles into the jungle by the vines
- Edo was the only one who could keep pace by riding the Avatar
- Stroot and Xelas followed the trail left behind
- Faraji and Dopey wandered into the city clearing from the other side of the jungle
- The chase ended in a ruined city, clearly thousands of years old
- The ruined city had three main structures still standing, the Gatehouse, the Palace, and the Well
- Exploring the Gatehouse
- The group came in contact with some strange and extremely hostile Boarillas (Boar / Gorilla hybrids)
- Edo was very nearly torn apart during the conflict
- The Gatehouse had clearly been damaged by some sort of large siege weaponry
- The top of the Gatehouse had a wench to raise the portcullis
- When raised, a strange symbol with two opposing arrows appeared on the wall
- The portcullis was closed again, and the symbol reversed arrow directions
- The group came in contact with some strange and extremely hostile Boarillas (Boar / Gorilla hybrids)
- Exploring the Well
- The well resided in the clearing just in front of the Palace
- It had 4 depressed hand-prints, one carved in each side – as well as 4 strange head shaped statues on each corner
- Each statue had a different set of eyes
- When the hand prints were pressed all at once, the ground rumbled and the water level inside the well lowered to reveal a chamber
- The chamber inside the well had a bronze wheel on the floor
- Ignored for now
- Exploring the Palace
- The inside of the palace had dozens of images of monkeys and gorillas carved into pillars
- In the main entryway there was large statue of a Manilla (Gorilla / Man hybrid) was molded out of a hardened clay, along with a pit that led into a lower floor covered in bones
- Conflict began with a dozen or so small Unkies (Undead monkies), and ended with Edo being monkeyballed into the bone pit
- Exploring the Dungeon
- Conflict continued with a Snarilla (Snake / Gorilla hybrid) that continued to summon more Unkies out of strange barrels
- The dungeon was explored, finding various other creatures and traps
- The mosaics on the dungeon walls and sarcophagi indicated that this palace was part of the same ancient civilization identified on the wall in the jungle near Kibwe
- It showed a slightly different story however, and instead of the Tribal vs Civilized being in conflict it showed a successful progression from one to the other, ending in the same picture of the flying cloud city
- The sarcophagi appeared to contain leaders of this civilization, including a very unique one that was magically identified as “King Tallaharka”
- None of the sarcophagi were disturbed
- Found more strange barrels containing Unkies
- Ordered the Unkies to kill each other, creating a large mess
- In the second floor down into the Dungeon, a dead end room with another Mosaic was discovered
- The mosaic had images of various men and women, that all had beasts for heads (elephant, lion, gorilla, etc…)
- Discovered a secret door that could not be opened
- Heard the sound of rushing water in the walls near the secret door, and believed that it had something to do with how to open it
- Continued exploring the Palace
- Ordered more Unkies to tear themselves apart, creating more mess
- Found a map of the city in the floor that seemed to indicate some sort of connection between the Gatehouse, Well, and Palace
- Discovered a secondary staircase leading to the second floor of the Dungeon and into a fully stocked Armory
- Also found two more secret doors in that same area, with likely similar but unknown methods for opening
- Retreated to the Gatehouse and fortified the location for the night